| | | The basics of Dark Cell and what to expect | Sat May 16, 2009 3:55 pm by Sergi | Dark Cell is an odd mix of psychic abilities, technology, anthros, guns and fun. There is a whole word here with its own people and stories, and this place is different from our own in only a few minor ways. First, there is a global war going on. Second, everyone is at each other's throats, and thirdly, this crap may not even apply to you. There are two factions, Green Collars (War economists, pol...
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| IMPLANTS | Sat May 16, 2009 3:46 pm by Sergi | TECHNICAL ABILITIES – Tech Abilities aren’t like normal ones. They are induced by a prosthetic or implant.
(4 can be chosen. Some Techs can be removed, and some can’t (*))
GUN TECHS- GT Rifle, GT SMG and GT Pistol are the three different categories of Wpn. Techs. These enable the user to proficiently use any weapon in each specific category (Including LOCKED Weapons ca...
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| ABILITIES | Sat May 16, 2009 3:45 pm by Sergi | ABILITIES – Psychic phenomena are reported every day. The numbers of those with abilities are increasing. (Choose 2)
PYROKINESIS – The ability to light things on fire…WITH YOUR MIND!!!!!
PSYCHOKINESIS – The ability to alter physical reality by influencing your victim’s minds. Some are immune to this.
GEOMANCY- Geomancers have the ability to ‘know’ what th...
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| RACES, the basics of | Sat May 16, 2009 3:42 pm by Proximy | Races races.....I remember the good old days when humans were humans and orks were orks. Besides the point. Here's an updated list of races that you can pick from. And if you make one up I'll add it to the list.
Human - Basic Human. They do human things, and can equip any tech.
Elven - Elves can't equip the Combat Tech or the Adaptive armor, but they have a natural affinity f...
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| Vampire and Werewolf Rules | Sat May 16, 2009 3:34 pm by Proximy | Just some tips and the rules for being a werewolf\vampire.
Vampires:
OK, this is really simple. During the day you are a normal person who can on;y do normal people things (With the obvious exception of Implants, of course). During the night, you are le vampire. The only things that can kill you in vampire form is a bullet or other object through the head or heart, fire, and ...
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| Story | Sun Mar 22, 2009 6:50 pm by Sergi | It is the year 2012.
Let''s start with HISTORY 101...
In the early 1980's genetic experimentation hit several breakthroughs, and several experiments were done with no knowledge of the consequences. All of this reseacrh was done in Russia. After about a decade, however, the country went silent (1990), and it was also around this time that humanity had a first encouunte...
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| The Rules (The ten commandments) | Sun Mar 22, 2009 4:56 pm by Sergi | 1. No sex in the forum. PM is OK.
2. Have Fun
3. If you aren't having fun, let off steam! Go to the OOC categories or one of the the nightclubs.
4. No talking about Fight Club (Joke)
5. No bashing anyone who doesn't deserve it.
6. Take your case to an Admin if you've got complaints\Questions. Check out 'The Tribunal' forum. It's the kangaroo court of Dark Cell Ch...
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| Glossary If You Need It | Sun Mar 22, 2009 4:53 pm by Sergi | DARK CELL – A team of paranormal investigators\Demon hunters\Government sponsored Black Ops. The two initial teams are Ghost and Zulu. The two team leaders are Proximy Dark (American, male, Caucasian) and Alexi Volkov (Russian, male, wolf anthro). Others will be added if they wish to join. The team’s exploits carry them from the depths of Hell to Central Park. Each team operates independently,...
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